Session 0 — Breath and Lightning
Played as a true Session 0, this first published session is both Edkored's played character creation and the entry point of his chronicle.
The session begins with the character's emergence: his voice, Runes, life chapters, worldview, and the kind of Orlanthi he has become after the Lunar ban on Orlanth worship.
It then shifts into a full first Situation. Sorane warns Edkored that a Tarshite patrol is threatening an old Kolati shaman. After drawing the soldiers away with Hedkoranth's lightning, Edkored follows a sign from Orlanth to Still Lake. There he finds Vorlak, a badly wounded young Mudhen, and refuses to let him die.
The session ends in a boat, travelling toward Orstalor Spearlord's hidden crannog.
Four ways to read the session
- Transcript — the game in its real order: character creation, Edkored/Time exchanges, Focuses, Bets, rolls, and escalation.
- Story — the story alone, told from Edkored's point of view.
- Time Backstage — the structure of the Situation and what the resolutions made true, without publishing threads that remain secret.
- Living Portrait — Edkored exactly as he exists at the end of this session.
Time Backstage reveals the consequences of this already played session, but not information reserved for the rest of the campaign.