Scooby-Doo
Mystery. Snacks. Terrible plans.
Design note
You are a group of college friends on summer vacation, travelling across the United States in an old van. Inevitably, you stop at abandoned motels, closed amusement parks, haunted mines and other places no reasonable person would ever visit.
Fear exists, but it is funny. Danger exists, but it is not trying to kill the characters. Complicated plans almost always go wrong. And somehow, the group solves the mystery.
The goal is not to simulate Scooby-Doo.
The goal is to make effective play naturally push the table toward producing Scooby-Doo.
Ready to play?
- Read the rules — create the gang and the Van, learn the common resolution loop and the four asymmetric Prisms.
- Play The Mystery of the Last Fry Motel — a ready-to-run mystery for roughly two hours, including character creation.